Version 1.2.2
Forgot to actually post this. Whoops!
Most of this update is the usual: updates to the wording to make things more legible. The most extensive rework was in the "Damage" section, re-ordering the information to explain how damage affects characters BEFORE explaining how damage boxes work.
The only change to the rules was in how damage boxes work. Rather than (admittedly, quite confusingly) damaging characters the moment the 5th box is marked and resetting immediately after damage has been dealt, the damage boxes have been streamlined. Now, when all 5 of a character's damage boxes are marked, they become vulnerable to the effects of damage until the start of their next turn. This should hopefully allow for a greater ability to strategize in combat by planning around a character's turn order.
Files
Get COGS - Collaborative One-Shot Generala System
COGS - Collaborative One-Shot Generala System
A rules-lite generic tabletop roleplaying game which uses poker dice.
Status | Released |
Category | Physical game |
Author | Scribblegs |
Tags | generala, Tabletop |
More posts
- Version 1.5/Basic EditionJan 24, 2023
- Version 1.3.0Sep 16, 2022
- Version 1.2.3Aug 07, 2022
- Version 1.2.1May 09, 2022
- Pricing changeMay 05, 2022
- 1.1.4Apr 17, 2022
- Errata version 1.1.3Mar 09, 2022
- COGS errataJan 31, 2022
- 0.2.10.0Nov 16, 2021
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